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The selection of options is presented as a moral compass of the protagonist, which offers the player to act either logically ("Head") or emotionally ("Heart"), or even say/do nothing at all. ![]() ![]() The gameplay is mainly revolves around making decisions that range from the usual dialogues to life and death situations. The game can go forward without any of the characters and end with all possible combinations of them, though the loss of a character still affect the game. If a character dies, however, the story doesn't end instead, it continues with another playable character taking the place of the dead one. The player controls five different characters, each of whom can die over the course of the story.
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